Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Alpha Abberton's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
33 |
Commanding officer takes an interest in Alpha Abberton's career. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
36 |
A mission goes disastrously wrong due to Alpha Abberton's commander’s error or incompetence, but Alpha Abberton survive. |
5 |
36 |
Report commander and gain an Enemy. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
6 |
38 |
Voluntarily left Ground Assault |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Find Ancient Technology. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Attacked by enemies that Alpha Abberton easily defeat. |
8 |
47 |
Gain Enemy if Alpha Abberton don't already have one. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Alpha Abberton's Contacts or Allies betrays Alpha Abberton, ending Alpha Abberton's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Failed to qualify for Free Trader (Merchant). |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
51 |
Encounter a Psionic institute. |
10 |
51 |
Tested for psionic powers |