Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
15 |
Severely injured. Owe 2,500 for medical bills. |
2 |
15 |
Became a Dolphin Civilian (Nomad). |
2 |
18 |
Alva Chambers discover a sunken vessel that contains valuable salvage. |
2 |
19 |
Forced to continue current assignment. |
2 |
19 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
3 |
19 |
Continued as Dolphin Civilian (Nomad). |
3 |
20 |
Alva Chambers's companions are attacked by fierce sea creatures! Alva Chambers stay and fight, rescuing them. Gain an ally. |
3 |
23 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
4 |
23 |
Continued as Dolphin Civilian (Nomad). |
4 |
26 |
Alva Chambers succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
5 |
27 |
Continued as Dolphin Civilian (Nomad). |
5 |
28 |
Alva Chambers have a chance to travel offworld on business and spend a long time in space. |
5 |
31 |
Promoted to Dolphin Civilian (Nomad) rank 3. |
6 |
31 |
Continued as Dolphin Civilian (Nomad). |
6 |
35 |
Alva Chambers is accidently trapped or shot by fishermen. |
7 |
35 |
Became a Citizen (Colonist). |
7 |
39 |
Alva Chambers's business expands, Alva Chambers's corporation grows, or the colony thrives. |
7 |
39 |
Promoted to Citizen (Colonist) rank 1. |
8 |
39 |
Continued as Citizen (Colonist). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
43 |
Continued as Citizen (Colonist). |
9 |
44 |
Advanced training in a specialist field. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Became a Scout (Surveyor). |
10 |
51 |
Perform an exemplary service for the scouts. |
10 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
51 |
Continued as Scout (Surveyor). |
11 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |