Andres Romero  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 57 M 3 (-1) 3 (-1) 4 (-1) 3 (-1) 11 (1) 7 (0)3343B7
Flat-footed, Sorrowful, Hardy
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer (Wing) 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 1
Navigation 1
Pilot 0
Profession (Sports/Team Ball Sports) 1
Steward 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Scout Surveyor Scout25
Navy Line/Crew Petty Officer, 3rd class23
 
Name Type Affinity Enmity Power Influence Species
Clarence Ornery Enemy 0 4 1 0 Tapazmal (M/11)
Clarence Ornery fell on hard times.
Bernie Bradley Contact 2 0 1 5 Murrissi (M/32)
Relationship becomes more moderate.
Phillip Ede Contact 2 0 1 1 Dynchia (M/50)
Cary Murray Contact 1 0 1 1 Lancian (M/44)
Ira Owens Contact 3 1 0 4 Murrissi (M/72)
Ira Owens gained influence with the character’s assistance.
Vella Jimenez Contact 1 2 0 2 Murrissi (F/36)
Phyllis Jordan Contact 3 6 3 0 Dynchia (F/52)
Very bad falling out.
Mitchell Chavez Enemy 0 4 1 4 Murrissi (M/31)
Mitchell Chavez gains in influence.
Almeda Stoker Ally 4 0 1 2 Urunishani (F/26)
Alice Ruth Enemy 0 2 6 3 Murrissi (F/15)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Drafted into Surveyor
2 22 Became a Scout (Surveyor).
2 23 Andres Romero's scout ship is one of the first on the scene to rescue the survivors of a disaster but Andres Romero fail to help. Gain an Enemy.
2 23 Andres Romero's ship is damaged, and Andres Romero have to hitch-hike Andres Romero's way back across the stars to the nearest scout base.
2 23 Gain 6 Contacts. Gain 1 Enemies.
3 26 Continued as Scout (Surveyor).
3 27 Andres Romero discover a world, item or information of worth to the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 31 Serve as the courier for an important message from the Imperium.
5 34 Continued as Scout (Surveyor).
5 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Scout (Surveyor) rank 2.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Courier (Scout).
6 38 Continued as Scout (Surveyor).
6 40 Andres Romero's scout ship is one of the first on the scene to rescue the survivors of a disaster but Andres Romero fail to help. Gain an Enemy.
6 40 Psychologically damaged by Andres Romero's time in the scouts.
6 42 Forced to muster out.
7 42 Failed to qualify for Artist (Entertainer).
7 42 Submitted to the draft.
7 42 Became a Navy (Line/Crew) with the new title Crewman.
7 43 Vessel participates in a diplomatic mission.
7 46 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
8 46 Attempted to change assignments.
8 46 Failed to qualify for Engineer/Gunner (Navy).
8 46 Continued as Navy (Line/Crew).
8 50 Advanced training in a specialist field.
8 50 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
9 50 Attempted to change assignments.
9 50 Failed to qualify for Engineer/Gunner (Navy).
9 50 Continued as Navy (Line/Crew).
9 51 Severely injured.
10 51 Failed to qualify for Free Trader (Merchant).
10 51 Returned to Drifter (Scavenger).
10 54 Attempted a risky adventure and was wildly successful.
10 55 Promoted to Drifter (Scavenger) rank 1.
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