Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Angus Steeves 's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Befriended by a senior agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Voluntarily left Corporate Agent |
7 |
42 |
Became a Citizen (Colonist). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |