Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Ansel Bethune out of business. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Ansel Bethune retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
32 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Ansel Bethune is chosen to represent Ansel Bethune's faith in a vid show or other highly public forum. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Ansel Bethune faith is shaken. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Ansel Bethune refused an offer of inducements to betray Ansel Bethune's faith. Gain 1 enemies. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
51 |
Spend time with an alien race. Gain a contact. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |