Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Political upheaval strikes Armand Fuller's homeworld, and Armand Fuller is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Armand Fuller rise to a position of power in Armand Fuller's colony or corporation. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Attempted a risky adventure and was injured. |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Rogue (Thief). |
8 |
48 |
Armand Fuller spend months in the dangerous criminal underworld. |
8 |
48 |
Promoted to Rogue (Thief) rank 1. |
9 |
48 |
Continued as Rogue (Thief). |
9 |
49 |
A crime lord considers Armand Fuller his protégé. |
9 |
52 |
Promoted to Rogue (Thief) rank 2. |
10 |
52 |
Continued as Rogue (Thief). |
10 |
55 |
Involved in a feud with a rival criminal organization. |
10 |
56 |
Promoted to Rogue (Thief) rank 3. |