Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
20 |
On the front lines of a planetary assault and occupation. |
3 |
23 |
Continued as Marine (Marine Support). |
3 |
26 |
A mission goes wrong; Axel Nelson and several others are captured and mistreated by the enemy. Gain Axel Nelson's jailer as an Enemy. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Scout (Courier). |
5 |
28 |
When dealing with an alien race, Axel Nelson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
31 |
Continued as Scout (Courier). |
6 |
34 |
Axel Nelson survey an alien world. |
6 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
35 |
Continued as Scout (Courier). |
7 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
39 |
Continued as Scout (Courier). |
8 |
40 |
Amnesia. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Switched to Scout (Surveyor) with previous rank. |
9 |
47 |
Axel Nelson's ship is damaged, and Axel Nelson have to hitch-hike Axel Nelson's way back across the stars to the nearest scout base. |
9 |
47 |
Gain 4 Contacts. Gain 2 Enemies. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Axel Nelson accepted an offer of inducements to betray Axel Nelson's faith. Gain 360,000 in cash. |
11 |
51 |
Retired. |
11 |
54 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |