Retired 1st Officer Bartholomew Caldwell  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 57 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 9 (1)111999
Inimitable, Unfeeling, Art collector
 
Skills
Astrogation 0
Broker 2
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Computers) 1
Gun Combat 0
Language (Vilani (1st Imperium)) 2
Mechanic 1
Medic 1
Persuade 2
Pilot (Capital Ships) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine 1st Officer56
Scout Explorer 01
Drifter Scavenger 01
Merchant Free Trader 01
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Issac Nagle Contact 1 1 1 4 Halka (M/71)
Issac Nagle gained influence with the character’s assistance.
Manda Kuhn Enemy 0 2 0 2 Halka (F/46)
Lea Cooper Enemy 0 4 5 0 Halka (F/67)
Manley Remmington Enemy 0 5 4 1 Halka (M/10)
Roman Pierce Enemy 0 5 0 0 Ronnin (M/15)
Roman Pierce is diminished in both power and influence.
Kyle Cook Contact 6 0 1 1 Halka (M/83)
reconciliation.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Bartholomew Caldwell's ship is damaged, and Bartholomew Caldwell have to hitch-hike Bartholomew Caldwell's way back across the stars to the nearest scout base.
1 19 Gain 1 Contacts. Gain 2 Enemies.
2 19 Failed to qualify for Engineer/Gunner (Navy).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Continued as Merchant (Merchant Marine).
3 24 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 27 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 27 Continued as Merchant (Merchant Marine).
4 29 Make an unexpected connection outside Bartholomew Caldwell's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 31 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Bartholomew Caldwell is living the high life for a few years.
5 35 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 35 Continued as Merchant (Merchant Marine).
6 38 A good deal ensures Bartholomew Caldwell is living the high life for a few years.
6 39 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 39 Continued as Merchant (Merchant Marine).
7 41 Given advanced training in a specialist field
7 43 Forced to muster out.
8 43 Switched to Scout (Explorer) with previous rank.
8 45 Bartholomew Caldwell have no idea what happened to Bartholomew Caldwell – they found Bartholomew Caldwell's ship drifting on the fringes of friendly space.
9 45 Became a Drifter (Scavenger).
9 46 Suffer from a life-threatening illness.
10 46 Switched to Merchant (Free Trader).
10 48 A series of bad deals and decisions force Bartholomew Caldwell into bankruptcy. Bartholomew Caldwell salvages what Bartholomew Caldwell can.
11 48 Became a Believer (Holy Warrior) with the new title Hopeful.
11 49 Bartholomew Caldwell have been following false teachings!
12 49 Aging Crisis. Owe 10,000 for medical bills.
12 49 Retired at age 49.
12 49 Retired.
12 53 Lightly injured, no permanent damage. Fully recovered.
13 53 Aging Crisis. Owe 20,000 for medical bills.
13 55 Accused of a crime.
14 57 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙