Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Bennie Male faith enjoys an explosion of popularity largely thanks to Bennie Male's efforts. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Bennie Male is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Bennie Male is caught in the periphery of a scandal. |
6 |
39 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Bennie Male retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Courier). |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
Bennie Male's ship is damaged, and Bennie Male have to hitch-hike Bennie Male's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 5 Contacts. Gain 3 Enemies. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired. |
10 |
56 |
Gained a contact. |