Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Bernie Arthur's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Severely injured. Owe 20,000 for medical bills. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
A good deal ensures Bernie Arthur is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
41 |
Bernie Arthur foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Good fortune |
9 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |