Retired Initiate Bill Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 57 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)111787
Playful, Stunned
 
Skills
Admin 0
Advocate 1
Animals 0
Broker 1
Carouse 0
Electronics (Computers) 2
Mechanic 1
Melee 0
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman14
Drifter Scavenger 01
Believer Mainstream Believer Initiate11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Tessie George Contact 2 1 3 2 Vlazhdumecta (F/50)
Emerson Bethune Ally 1 0 1 2 Vlazhdumecta (M/18)
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Became a Drifter (Barbarian).
1 19 Betrayed by a friend. One of Bill Askew's Contacts or Allies betrays Bill Askew, ending Bill Askew's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Enforcer (Rogue).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
3 23 Continued as Merchant (Merchant Marine).
3 24 A good deal ensures Bill Askew is living the high life for a few years.
4 27 Continued as Merchant (Merchant Marine).
4 29 Embroiled in legal trouble.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 33 Good fortune
5 35 Forced to muster out.
6 35 Failed to qualify for Courier (Scout).
6 35 Switched to Drifter (Scavenger).
6 36 Suffer from a life-threatening illness.
7 36 Aging Crisis. Owe 10,000 for medical bills.
7 36 Retired at age 36.
7 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 39 A notable academic consults with Bill Askew about a publication or documentary he is working on. Gain a Contact in academia.
7 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
8 40 Voluntarily left Mainstream Believer
8 40 Retired.
8 42 Gained a contact.
9 44 Aging Crisis. Owe 10,000 for medical bills.
9 48 Moved to a new world.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 50 Betrayal. Convert an Ally into a Rival or Enemy.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 56 Aging Crisis. Owe 40,000 for medical bills.
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