Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Brown Carnall's Contacts or Allies betrays Brown Carnall, ending Brown Carnall's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Brown Carnall have been following false teachings! |
7 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
40 |
Join a successful conspiracy of nobles. |
7 |
40 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
40 |
Continued as Noble (Administrator). |
8 |
42 |
Become deeply involved in politics on Brown Carnall's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
44 |
Continued as Noble (Administrator). |
9 |
45 |
Brown Carnall manipulate and charm Brown Carnall's way through high society. Gain a Rival and an Ally. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Diplomat (Noble). |
10 |
48 |
Continued as Noble (Administrator). |
10 |
50 |
Inherit a gift from a rich relative. |
10 |
52 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Continued as Noble (Administrator). |
11 |
56 |
A disaster or war strikes. |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |