Crewman Burr Maltby  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 57 M 4 (-1) 3 (-1) 2 (-2) 11 (1) 7 (0) 6 (0)432B76
Motivated, Affected, Hostile
 
Skills
Athletics (Strength) 2
Carouse 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Recon 2
Stealth 0
Streetwise 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective34
Drifter Wanderer 24
Scout Surveyor 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Dessie Mason Contact 1 2 5 3 Tezcat (F/29)
Hallie Hunter Ally 2 0 0 0 Tezcat (F/44)
Hallie Hunter loses some of their power base.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Rewarded for a successful mission.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Burr Maltby went above and beyond the call of duty.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 30 Established a network of contacts. Gain 1 contacts.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 32 Accepted a deal with criminal or other figure under investigation.
5 32 Failed to qualify for Merchant Academy.
5 32 Became a Drifter (Wanderer).
5 35 Survived a risky adventure but gained nothing.
5 36 Promoted to Drifter (Wanderer) rank 1.
6 36 Continued as Drifter (Wanderer).
6 40 Amnesia.
6 40 Promoted to Drifter (Wanderer) rank 2.
7 40 Continued as Drifter (Wanderer).
7 44 Burr Maltby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Became a Scout (Surveyor).
8 48 Psychologically damaged by Burr Maltby's time in the scouts.
9 48 Returned to Drifter (Wanderer).
9 52 Burr Maltby do not know what happened to Burr Maltby. There is a gap in Burr Maltby's memory.
10 52 Failed to qualify for Merchant Academy.
10 52 Submitted to the draft.
10 52 Became a Merchant (Merchant Marine) with the new title Crewman.
10 53 Befriend a useful ally in one sphere. Gain an Ally.
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