Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
A good deal ensures Burton Gilbert is living the high life for a few years. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
26 |
Burton Gilbert's business or ship thrives. |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Burton Gilbert's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Scholar (Field Researcher). |
5 |
33 |
Injured. |
6 |
33 |
Switched to Merchant (Free Trader). |
6 |
36 |
A series of bad deals and decisions force Burton Gilbert into bankruptcy. Burton Gilbert salvages what Burton Gilbert can. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
43 |
Became a Drifter (Wanderer). |
9 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Burton Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |