Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Burton Hotty learn something Burton Hotty should not have – a corporate secret, a political scandal – which Burton Hotty can profit from illegally. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Burton Hotty's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
46 |
Failed to qualify for Surveyor (Scout). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Find valuable salvage. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |