Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Carlton Watkins have no idea what happened to Carlton Watkins – they found Carlton Watkins's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
26 |
Gained a contact. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scholar (Physician) with previous rank. |
4 |
30 |
Make a breakthrough in Carlton Watkins's field. |
4 |
32 |
Promoted to Scholar (Physician) rank 1. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Continued as Scholar (Physician). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
39 |
A crime lord considers Carlton Watkins his protégé. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
41 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
44 |
Voluntarily left Corporate Agent |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Given advanced training in a specialist field |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Gained a contact. |