Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
35 |
A rival researcher blackens Cary Ray's name or steals Cary Ray's research. Gain a Rival. |
6 |
38 |
Voluntarily left Field Researcher |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
41 |
Attacked by enemies and injured. |
6 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Gain Enemy if Cary Ray don't already have one. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Cary Ray's Contacts or Allies betrays Cary Ray, ending Cary Ray's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Surveyor (Scout). |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
48 |
Amnesia. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Opponents of Cary Ray's belief system ambush Cary Ray. |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |