Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
30 |
Charley Withers befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Charley Withers Charley Withers's job. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
41 |
Charley Withers is rewarded for Charley Withers's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Corporate) rank 3. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
45 |
Moved to a new world. |
8 |
47 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
50 |
Find Ancient Technology. |
9 |
51 |
Promoted to Citizen (Corporate) rank 5. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
53 |
Charley Withers's business expands, Charley Withers's corporation grows, or the colony thrives. |
10 |
55 |
Promoted to Citizen (Corporate) rank 6 with the new title Director. |
10 |
55 |
Forced to muster out. |