Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Clay Hunniford easily defeat. |
3 |
29 |
Gain Enemy if Clay Hunniford don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Clay Hunniford's Contacts or Allies betrays Clay Hunniford, ending Clay Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
37 |
Established a network of contacts. Gain 1 contacts. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Established a network of contacts. Gain 3 contacts. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
49 |
Failed to qualify for Colonist (Citizen). |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |