Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
28 |
A job goes wrong, forcing Daniel Baldry to flee off-planet. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
31 |
Rewarded for a successful mission. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
36 |
Daniel Baldry spend months in the dangerous criminal underworld. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
Daniel Baldry's work ends up coming home with Daniel Baldry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
37 |
Became a Citizen (Corporate). |
7 |
40 |
Daniel Baldry is rewarded for Daniel Baldry's diligence or cunning. |
7 |
41 |
Promoted to Citizen (Corporate) rank 1. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
44 |
Advanced training in a specialist field. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
47 |
Switched to Drifter (Scavenger). |
10 |
51 |
Drafted into Merchant Marine |
11 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Given advanced training in a specialist field |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |