Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Gain Enemy if Dayton Perkins don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Dayton Perkins easily defeat. |
4 |
31 |
Gain Enemy if Dayton Perkins don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attacked by enemies that Dayton Perkins easily defeat. |
5 |
37 |
Gain Enemy if Dayton Perkins don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
45 |
Became a Citizen (Worker). |
8 |
46 |
Dayton Perkins's business expands, Dayton Perkins's corporation grows, or the colony thrives. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
50 |
Advanced training in a specialist field. |
10 |
53 |
Continued as Citizen (Worker). |
10 |
55 |
Moved to a new world. |
10 |
57 |
Forced to muster out. |