Retired Junior Project Worker Dean Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 57 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Passive
 
Skills
Advocate 1
Carouse 0
Deception 1
Diplomat 0
Drive (Wheel) 1
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 15
Agent Law Enforcement Rookie02
Scout Courier 03
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Corda Hoffman Rival 1 1 1 1 Tapazmal (F/34)
Corda Hoffman has negatively life-changing event.
Serenity Ferguson Enemy 0 4 0 1 Tapazmal (F/46)
Rollin Ruiz Enemy 0 3 1 1 Tapazmal (M/62)
Anson Fisher Ally 0 1 3 1 Tapazmal (M/56)
Relationship becomes more intense. Contact becomes an ally.
Irene Fitzsimons Contact 2 1 1 1 Humaniti (F/32)
Lucille Marshall Contact 2 0 3 0 Tapazmal (F/21)
Sheila Morrison Enemy 0 1 0 2 Tapazmal (F/44)
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Became a Drifter (Wanderer).
1 21 Find an Alien Artifact.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Betrayed by a friend. One of Dean Pettitt's Contacts or Allies betrays Dean Pettitt, ending Dean Pettitt's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Failed to qualify for Merchant Marine (Merchant).
3 25 Continued as Drifter (Wanderer).
3 28 A romantic relationship ends badly. Gain a Rival or Enemy.
4 29 Continued as Drifter (Wanderer).
4 32 Betrayed by a friend. One of Dean Pettitt's Contacts or Allies betrays Dean Pettitt, ending Dean Pettitt's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Advanced training in a specialist field.
6 36 Continued as Agent (Law Enforcement).
6 37 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
7 37 Returned to Drifter (Wanderer).
7 41 Dean Pettitt do not know what happened to Dean Pettitt. There is a gap in Dean Pettitt's memory.
8 41 Became a Scout (Courier).
8 43 Dean Pettitt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dean Pettitt fail to help. Gain an Enemy.
8 43 Dean Pettitt have no idea what happened to Dean Pettitt – they found Dean Pettitt's ship drifting on the fringes of friendly space.
9 45 Continued as Scout (Courier).
9 46 Dean Pettitt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dean Pettitt fail to help. Gain an Enemy.
9 46 Dean Pettitt's ship is damaged, and Dean Pettitt have to hitch-hike Dean Pettitt's way back across the stars to the nearest scout base.
9 46 Gain 3 Contacts. Gain 1 Enemies.
10 49 Continued as Scout (Courier).
10 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Dean Pettitt faith is shaken.
12 54 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙