Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Dee Chapman's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Dee Chapman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dee Chapman fail to help. Gain an Enemy. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Dee Chapman survey an alien world. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Good fortune |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Victim of a crime |
6 |
42 |
Promoted to Scout (Courier) rank 4. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Gained a contact. |
7 |
46 |
Promoted to Scout (Courier) rank 5. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scout (Surveyor) with previous rank. |
8 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Spend several years jumping from world to world in Dee Chapman's scout ship. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |