Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Devon Finnerty's work ends up coming home with Devon Finnerty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
32 |
Perform an exemplary service for the scouts. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Devon Finnerty have no idea what happened to Devon Finnerty – they found Devon Finnerty's ship drifting on the fringes of friendly space. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Returned to Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Attacked by enemies that Devon Finnerty easily defeat. |
7 |
43 |
Gain Enemy if Devon Finnerty don't already have one. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
A notable academic consults with Devon Finnerty about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Voluntarily left Mainstream Believer |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
56 |
Devon Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |