Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Win a prestigious prize. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
26 |
Gain a patron in the arts. Gain an Ally |
3 |
28 |
Promoted to Entertainer (Performer) rank 2. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
32 |
Promoted to Entertainer (Performer) rank 3. |
5 |
32 |
Voluntarily left Performer |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Army Support) with the new title Private. |
5 |
33 |
Severely injured. Owe 25,000 for medical bills. |
6 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Doctor Gibson easily defeat. |
6 |
35 |
Gain Enemy if Doctor Gibson don't already have one. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
53 |
Betrayed by a friend. One of Doctor Gibson's Contacts or Allies betrays Doctor Gibson, ending Doctor Gibson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Became a Scout (Courier). |
11 |
57 |
Doctor Gibson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |