Retired Sublieutenant Douglas Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 57 M 1 (-2) 5 (-1) 2 (-2) 6 (0) 4 (-1) 11 (1)15264B
Bratty, Always has a sweaty brow, Impatient
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Performing) 0
Athletics (Endurance) 1
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Airship) 1
Flyer (Wing) 2
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Blade) 2
Pilot 0
Profession (Freeloader) 0
Science (Social Sciences) 0
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 13
Scholar Field Researcher 02
Drifter Barbarian 01
Drifter Scavenger 01
Drifter Wanderer 01
Noble Dilettante Ingrate23
 
Name Type Affinity Enmity Power Influence Species
Delma Credge Enemy 0 2 1 4 Cafadan (F/75)
Granville Ornery Rival 2 0 0 0 Libert (M/23)
Granville Ornery is found or reported dead.
Miles Moody Rival 2 2 3 1 Happrhani (M/75)
Edythe Miller Ally 3 0 0 0 Cassilldan (F/75)
Edythe Miller is diminished in both power and influence.
Verner Neal Rival 2 2 1 6 Cafadan (M/91)
Didada Guash Rival 1 1 0 1 Vilani, Imperium (F/27)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Douglas Desmond foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Douglas Desmond join a gambling circle on board.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Advanced training in a specialist field.
3 30 Forced to muster out.
4 30 Became a Scholar (Field Researcher).
4 33 A rival researcher blackens Douglas Desmond's name or steals Douglas Desmond's research. Gain a Rival.
5 34 Continued as Scholar (Field Researcher).
5 37 An expedition or voyage goes wrong, leaving Douglas Desmond stranded in the wilderness.
6 37 Failed to qualify for Worker (Citizen).
6 37 Became a Drifter (Barbarian).
6 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 40 Failed to qualify for Scientist (Scholar).
7 40 Switched to Drifter (Scavenger).
7 44 Betrayed by a friend. One of Douglas Desmond's Contacts or Allies betrays Douglas Desmond, ending Douglas Desmond's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Failed to qualify for Artist (Entertainer).
8 44 Switched to Drifter (Wanderer).
8 45 Betrayed by a friend. One of Douglas Desmond's Contacts or Allies betrays Douglas Desmond, ending Douglas Desmond's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Became a Noble (Dilettante) with the new title Wastrel.
9 48 Douglas Desmond manipulate and charm Douglas Desmond's way through high society. Gain a Rival and an Ally.
9 49 Promoted to Noble (Dilettante) rank 1.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Noble (Dilettante).
10 52 Political manoeuvrings usurp Douglas Desmond's position. Gain a Rival.
10 53 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Continued as Noble (Dilettante).
11 54 Become deeply involved in politics on Douglas Desmond's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
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