Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Gain Enemy if Duane Duffey don't already have one. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Attempted a risky adventure and was sent to prison. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
44 |
Failed to escaped from prison. |
7 |
44 |
Promoted to Prisoner (Fixer) rank 1. |
8 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
46 |
Persecuted by a prison gang. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
50 |
A guard takes a dislike to Duane Duffey. |
10 |
52 |
Returned to Prisoner (Inmate). |
10 |
54 |
Lightly injured, no permanent damage. Fully recovered. |