Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Psychologically damaged by Earl Mccoy's time in the scouts. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Severely injured. Owe 2,500 for medical bills. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
34 |
Earl Mccoy's business expands, Earl Mccoy's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Voluntarily left Colonist |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Earl Mccoy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
41 |
Amnesia. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |