Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
21 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Given specialist training in vehicles. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 3 contacts. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Established a network of contacts. Gain 3 contacts. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Earl Uleaven's business or ship thrives. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Voluntarily left Free Trader |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
43 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Earl Uleaven's Contacts or Allies betrays Earl Uleaven, ending Earl Uleaven's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Citizen (Worker). |
9 |
49 |
A revolution, attack or other unusual event throws Earl Uleaven's life into chaos, forcing Earl Uleaven to leave the planet. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Earl Uleaven is sent to a new community or parish to preach The Word among the poor. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Earl Uleaven's belief system ambush Earl Uleaven. |
11 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |