Earnest Alexander  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 57 M 1 (-2) 4 (-1) 5 (-1) 6 (0) 9 (1) 8 (0)None145698
Mesmerizing eyes, Funny
 
Skills
Astrogation 0
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Investigate 0
Language (Floriani (Florian League)) 1
Medic 2
Persuade 2
Science (Life Sciences) 0
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 13
Rogue Enforcer 12
Scout Surveyor 03
Drifter Wanderer 02
 
Term Age History
1 18 Became a Scholar (Physician).
1 20 Win a prestigious prize for Earnest Alexander's work.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 23 Entangled in a bureaucratic or legal morass that distracts Earnest Alexander from Earnest Alexander's work.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Field Researcher (Scholar).
3 26 Continued as Scholar (Physician).
3 29 Win a prestigious prize for Earnest Alexander's work.
3 30 Forced to muster out.
4 30 Became a Rogue (Enforcer).
4 34 Involved in the planning of an impressive heist.
4 34 Promoted to Rogue (Enforcer) rank 1.
5 34 Continued as Rogue (Enforcer).
5 35 Betrayed by a friend. One of Earnest Alexander's Contacts or Allies betrays Earnest Alexander, ending Earnest Alexander's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Became a Scout (Surveyor).
6 37 Serve as the courier for an important message from the Imperium.
7 39 Continued as Scout (Surveyor).
7 42 When dealing with an alien race, Earnest Alexander botch an opportunity to gather extra intelligence about them.
7 42 Earnest Alexander have no idea what happened to Earnest Alexander – they found Earnest Alexander's ship drifting on the fringes of friendly space.
8 43 Continued as Scout (Surveyor).
8 47 Earnest Alexander's ship is ambushed by enemy vessels. Earnest Alexander successfully bargain with them.
9 47 Voluntarily left Surveyor
9 47 Failed to qualify for Corporate (Citizen).
9 47 Became a Drifter (Wanderer).
9 50 Encounter a Psionic institute.
9 50 Tested for psionic powers
10 51 Continued as Drifter (Wanderer).
10 53 Attacked by enemies and injured.
10 53 Injured. Fully recovered. Owe 2,500 for medical bills.
10 53 Gain Enemy if Earnest Alexander don't already have one.
10 55 Forced to muster out.
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