Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Streetwise as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
30 |
Assigned to an assault on an enemy fortress. |
3 |
30 |
Continued as Marine (Marine Support). |
3 |
34 |
Assigned to an assault on an enemy fortress. |
3 |
34 |
Injured |
3 |
34 |
Forced to muster out. |
4 |
34 |
Failed to qualify for Scientist (Scholar). |
4 |
34 |
Became a Drifter (Scavenger). |
4 |
36 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
36 |
Became a Scout (Surveyor). |
5 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
40 |
Retired at age 40. |
6 |
40 |
Continued as Scout (Surveyor). |
6 |
43 |
Earnest Mason's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Earnest Mason come into conflict with a splinter group Earnest Mason's own religion which maintains Earnest Mason's version is the wrong one. Gain 1 Rivals. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired. |
8 |
46 |
Gained a contact. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |