Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Edward Payne's Contacts or Allies betrays Edward Payne, ending Edward Payne's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
23 |
Become leader in social movement. |
2 |
23 |
Gain an Ally and an Enemy. |
2 |
26 |
Graduated with honors. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
27 |
Make an unexpected connection outside Edward Payne's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Forced to muster out. |
8 |
46 |
Retired. |
8 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |