Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Caught cheating in some fashion, advancing Emanuel George's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
19 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Emanuel George's field. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Refuse to join a cheat in some fashion. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Emanuel George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Make a breakthrough in Emanuel George's field. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
44 |
An expedition or voyage goes wrong, leaving Emanuel George stranded in the wilderness. |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Good fortune |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Find an Alien Artifact. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Find valuable salvage. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |