Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Field Researcher (Scholar). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
27 |
Amnesia. |
2 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
29 |
Gained a contact. |
4 |
32 |
Voluntarily left Barbarian |
4 |
32 |
Became a Scout (Explorer). |
4 |
35 |
Emil Watts's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
36 |
Continued as Scout (Explorer). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Continued as Scout (Explorer). |
6 |
42 |
Spend several years jumping from world to world in Emil Watts's scout ship. |
7 |
44 |
Continued as Scout (Explorer). |
7 |
45 |
Emil Watts inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
Emil Watts secretly provide religious rites for a dying leader or noble, although they do not share Emil Watts's faith. Gain an Ally in the family and a Rival who disagrees with Emil Watts's choice. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Emil Watts is caught in the periphery of a scandal. |
10 |
56 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |