Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Emile Buckman's Contacts or Allies betrays Emile Buckman, ending Emile Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A good deal ensures Emile Buckman is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 4. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Became a Citizen (Corporate). |
7 |
44 |
Emile Buckman's business expands, Emile Buckman's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
53 |
Emile Buckman faith is shaken. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Emile Buckman refused an offer of inducements to betray Emile Buckman's faith. Gain 4 enemies. |
10 |
57 |
Forced to continue current assignment. |
10 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |