Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Marine Academy) |
1 |
13 |
Become leader in social movement. |
1 |
13 |
Gain an Ally and an Enemy. |
1 |
16 |
Graduated. |
2 |
16 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
18 |
A new romantic starts. Gain an Ally. |
2 |
20 |
Attempt at commissioned failed. |
3 |
20 |
Attempted to change assignments. |
3 |
20 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
24 |
Nearly killed. Fully recovered. |
4 |
24 |
Failed to qualify for Army Support (Army). |
4 |
24 |
Became a Dolphin Civilian (Nomad). |
4 |
27 |
Emmitt Remmington volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
4 |
28 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
5 |
28 |
Voluntarily left Nomad |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
5 |
30 |
Participate in a major sea battle |
5 |
32 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
6 |
32 |
Continued as Dolphin Military (Underwater Commando). |
6 |
34 |
Gained a contact. |
7 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Dolphin Military (Underwater Commando). |
7 |
39 |
A brutal amphibious warfare campaign forces Emmitt Remmington to spend as much time fighting out of water as in. |
8 |
40 |
Continued as Dolphin Military (Underwater Commando). |
8 |
43 |
An investigation uncovers links between Emmitt Remmington's unit’s commander and a radical faction. Emmitt Remmington denounce Emmitt Remmington's commander. Gain one of his allies as an Enemy. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Voluntarily left Underwater Commando |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Emmitt Remmington secretly provide religious rites for a dying leader or noble, although they do not share Emmitt Remmington's faith. Gain an Ally in the family and a Rival who disagrees with Emmitt Remmington's choice. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Emmitt Remmington is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
52 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Emmitt Remmington faith enjoys an explosion of popularity largely thanks to Emmitt Remmington's efforts. |
11 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |