Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Emmitt Sullivan's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Emmitt Sullivan easily defeat. |
4 |
29 |
Gain Enemy if Emmitt Sullivan don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Drafted into Line/Crew |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
40 |
Attempt at commissioned failed. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
43 |
Vessel participates in a notable military engagement. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Gain a contact. |
9 |
48 |
Voluntarily left Line/Crew |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
49 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Voluntarily left Mainstream Believer |
11 |
53 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |