Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
25 |
Entangled in a bureaucratic or legal morass that distracts Fletcher Willis from Fletcher Willis's work. |
4 |
27 |
Voluntarily left Scientist |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
Trapped behind enemy lines. |
4 |
31 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
34 |
Assigned to an assault on an enemy fortress. |
5 |
34 |
Injured |
5 |
35 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
38 |
Scarred. Fully recovered. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Fletcher Willis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
45 |
Attempted a risky adventure and was injured. |
8 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Fletcher Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Returned to Believer (Holy Warrior). |
10 |
51 |
Fletcher Willis have been following false teachings! |
11 |
51 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |