Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Foster McGuire's work is sabotaged by unknown parties. Foster McGuire may salvage what Foster McGuire can and give up. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
27 |
Find Ancient Technology. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Failed to qualify for Field Researcher (Scholar). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
39 |
Foster McGuire do not know what happened to Foster McGuire. There is a gap in Foster McGuire's memory. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |