Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Frank Phillips's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frank Phillips fail to help. Gain an Enemy. |
3 |
27 |
Frank Phillips inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Gain Enemy if Frank Phillips don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Frank Phillips easily defeat. |
7 |
43 |
Gain Enemy if Frank Phillips don't already have one. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Switched to Drifter (Barbarian). |
9 |
47 |
Continued as Drifter (Barbarian). |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
55 |
Contact with Government. |
10 |
55 |
Promoted to Drifter (Barbarian) rank 1. |