Retired Agent Freddie Mccoy  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 57 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 3 (-1)111B43
Bitter
 
Skills
Admin 0
Astrogation 1
Broker 0
Deception 1
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Investigate 1
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 0
Stealth 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Scout Explorer 02
Drifter Wanderer 02
Agent Corporate Agent Agent15
Army Infantry Private01
 
Name Type Affinity Enmity Power Influence Species
Madeleine Brooks Enemy 0 3 5 2 Florian (F/73)
Madeleine Brooks gains in power.
Pinkie Harris Contact 3 1 6 0 Florian (F/17)
Elijah Strachan Contact 2 1 3 1 Cassilldan (M/18)
Elijah Strachan belongs to an uncommon alien species.
Oran Patterson Contact 0 2 3 1 Florian (M/51)
Oran Patterson is particularly unusual, such as an artificial intelligence or very alien being.
Joesph Pearson Enemy 0 2 0 5 Florian (M/21)
Joesph Pearson has negatively life-changing event.
Loyal Carnall Enemy 0 2 0 4 Irhadre (M/34)
Everette McDonald Enemy 0 3 0 1 Darrian, Imperium (M/22)
Everette McDonald has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 A sudden war destroys Freddie Mccoy's trade routes and contacts, forcing Freddie Mccoy to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Scout (Explorer).
2 23 Perform an exemplary service for the scouts.
3 23 Continued as Scout (Explorer).
3 26 Freddie Mccoy's ship is damaged, and Freddie Mccoy have to hitch-hike Freddie Mccoy's way back across the stars to the nearest scout base.
3 26 Gain 3 Contacts. Gain 1 Enemies.
4 26 Became a Drifter (Wanderer).
4 27 Find valuable salvage.
5 30 Continued as Drifter (Wanderer).
5 33 Freddie Mccoy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 33 Became a Agent (Corporate Agent).
6 36 Gained a contact.
7 37 Continued as Agent (Corporate Agent).
7 39 Go undercover to investigate an enemy.
7 38 Involved in the planning of an impressive heist.
8 41 Continued as Agent (Corporate Agent).
8 44 Go undercover to investigate an enemy.
8 44 Involved in a feud with a rival criminal organization.
9 45 Continued as Agent (Corporate Agent).
9 46 Advanced training in a specialist field.
9 49 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
10 49 Continued as Agent (Corporate Agent).
10 51 Rewarded for a successful mission.
10 53 Forced to muster out.
11 53 Failed to qualify for Merchant Academy.
11 53 Submitted to the draft.
11 53 Became a Army (Infantry) with the new title Private.
11 56 Severely injured. Fully recovered. Owe 2,500 for medical bills.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired at age 56.
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