Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Gabriel Spencer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Survived a risky adventure but gained nothing. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Merchant (Broker). |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Gabriel Spencer's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Gabriel Spencer's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Gabriel Spencer's Contacts or Allies betrays Gabriel Spencer, ending Gabriel Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Opponents of Gabriel Spencer's belief system ambush Gabriel Spencer. |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |