Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Psychologically damaged by General Anderson's time in the scouts. |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
25 |
General Anderson do not know what happened to General Anderson. There is a gap in General Anderson's memory. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
General Anderson refuse to secretly provide religious rites for a dying leader or noble, because they do not share General Anderson's faith. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
A notable academic consults with General Anderson about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
General Anderson secretly provide religious rites for a dying leader or noble, although they do not share General Anderson's faith. Gain an Ally in the family and a Rival who disagrees with General Anderson's choice. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
General Anderson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Opponents of General Anderson's belief system ambush General Anderson. |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |