Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Given a special assignment or duty in Geo Anderson's unit. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Geo Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
32 |
Gain Enemy if Geo Anderson don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Ground Assault (Marine). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attempted a risky adventure and was injured. |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 5. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Amnesia. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 6. |