Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Glenn Lord left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Glenn Lord is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Became a Scholar (Physician). |
6 |
39 |
Advanced training in a specialist field. |
7 |
40 |
Voluntarily left Physician |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Glenn Lord's Contacts or Allies betrays Glenn Lord, ending Glenn Lord's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Psion (Wild Talent). |
9 |
51 |
Moved to a new world. |
10 |
51 |
Continued as Psion (Wild Talent). |
10 |
54 |
Gain a mentor. |
10 |
55 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |