Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Grady McNamara do not know what happened to Grady McNamara. There is a gap in Grady McNamara's memory. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Grady McNamara do not know what happened to Grady McNamara. There is a gap in Grady McNamara's memory. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Grady McNamara learn something Grady McNamara should not have – a corporate secret, a political scandal – which Grady McNamara can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Accused of a crime |
5 |
36 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
36 |
Became a Prisoner (Thug). |
6 |
39 |
Parole hearing. |
6 |
40 |
Promoted to Prisoner (Thug) rank 1. |
7 |
40 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Returned to Prisoner (Thug). |
8 |
46 |
Parole hearing. |
8 |
48 |
Promoted to Prisoner (Thug) rank 2. |
9 |
48 |
Continued as Prisoner (Thug). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Returned to Prisoner (Inmate). |
10 |
54 |
Vocational Training. |
10 |
56 |
Promoted to Prisoner (Inmate) rank 2. |
10 |
56 |
Paroled from prison. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |