Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
22 |
Attempted a risky adventure and was wildly successful. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Voluntarily left Barbarian |
4 |
29 |
Became a Entertainer (Performer). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |
6 |
37 |
Became a Psion (Wild Talent). |
6 |
41 |
Gained a contact. |
7 |
41 |
Continued as Psion (Wild Talent). |
7 |
45 |
Accused of a crime |
8 |
45 |
Became a Prisoner (Inmate). |
8 |
46 |
Assigned to difficult or backbreaking labour. |
8 |
49 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
49 |
Paroled from prison. |
9 |
49 |
Returned to Drifter (Barbarian). |
9 |
52 |
Survived a risky adventure but gained nothing. |
9 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
56 |
Survived a risky adventure but gained nothing. |