Initiate Grant Peck  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 57 M 6 (0) 2 (-2) 10 (1) 6 (0) 8 (0) 11 (1)8 (0)62A68B
Confident
 
Skills
Athletics (Endurance) 1
Clairvoyance 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Language 0
Medic 1
Persuade 2
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer (Sails) 1
Stealth 0
Streetwise 0
Survival 1
Telepathy 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Drifter Barbarian 11
Psion Adept Initiate26
 
Name Type Affinity Enmity Power Influence Species
Jamie Paul Ally 6 0 1 4 Halka (M/17)
Irdamluur Dimisam Numgii Contact 2 1 0 0 Vilani, Imperium (F/32)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Grant Peck went above and beyond the call of duty.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Grant Peck's work ends up coming home with Grant Peck, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Failed to qualify for Broker (Merchant).
3 26 Became a Drifter (Barbarian).
3 27 Encounter a Psionic institute.
3 27 Tested for psionic powers
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Became a Psion (Adept).
4 31 Refuse to misuse powers for personal gain.
5 34 Continued as Psion (Adept).
5 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Continued as Psion (Adept).
6 39 Use powers for personal gain.
6 42 Promoted to Psion (Adept) rank 1 with the new title Initiate.
7 42 Continued as Psion (Adept).
7 43 Gain a contact outside of normal circles.
8 46 Continued as Psion (Adept).
8 48 Achieve a new level of discipline in Grant Peck's powers/
8 50 Promoted to Psion (Adept) rank 2.
9 50 Continued as Psion (Adept).
9 53 Spent time mastering mind and body.
9 54 Forced to muster out.
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