Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Green Nelson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
21 |
Became a Rogue (Thief). |
2 |
23 |
Green Nelson spend months in the dangerous criminal underworld. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
29 |
A job goes wrong, forcing Green Nelson to flee off-planet. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Green Nelson do not know what happened to Green Nelson. There is a gap in Green Nelson's memory. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
34 |
Gain Enemy if Green Nelson don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Severely injured. Owe 12,500 for medical bills. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Moved to a new world. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |