Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
1 |
22 |
Trapped behind enemy lines. |
2 |
22 |
Voluntarily left Soulhunter Flight |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Gus Hoddle's Contacts or Allies betrays Gus Hoddle, ending Gus Hoddle's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scholar (Physician). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
33 |
Win a prestigious prize for Gus Hoddle's work. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Gus Hoddle's Contacts or Allies betrays Gus Hoddle, ending Gus Hoddle's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Partisan (Shaper Priest). |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
40 |
Spend time with an alien race. Gain a contact. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Gain Enemy if Gus Hoddle don't already have one. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Attempted a risky adventure and was wildly successful. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |